top of page

Developer Blog


normdiggy1
Jun 3, 20241 min read
8 Way directional Dodging
#ninja #devlog #ashadowstrail We implemented evade jumping for the ninja. The player ninja can jump left, right, up, down, forward-left,...
19 views


normdiggy1
May 15, 20241 min read
Development Diary: Quick Turn #1
A Shadow’s Trail, episode 1 will rely heavily on stealth. To mandate this emphasis even further we are NOT going to include the player to...
26 views


normdiggy1
Feb 14, 20241 min read
Crouch Walk Movement
In this video, we are testing the ninja doing a crouch-walk; essentially crouching and walking along with playing footstep sounds. Speed...
36 views


normdiggy1
Feb 1, 20241 min read
Defense mechanics
Takashi (player protagonist with katana) and Pocha-Pocha (ally ninja with the staff). So many things we are testing in this video: sound...
36 views


normdiggy1
Jan 25, 20241 min read
Testing out Smoke Bombs
In this video, we are testing out smoke bombs. These come in handy if you need to evade by distorting peripheral vision when surrounded...
21 views


normdiggy1
Jan 18, 20241 min read
Testing Bow/Arrow functionality
Testing out the Bow/Arrows functionality. So far it’s going great. You can aim and shoot while you are standing and moving, or crouching...
20 views




normdiggy1
Jan 1, 20241 min read
Testing Katana sword swings
Shalom everyone. In this video I am individually testing out Katana swinging animations. The goal is to make sure the ninja can attack...
44 views
bottom of page